AI Insights · Timothy · October 2024
Top 5 Basketball Games in Netherlands Q3 2024: Performance Overview
Explore the performance of the top five basketball games on a unified platform in the Netherlands during Q3 2024, highlighting trends in downloads, revenue, and weekly active users.
In the third quarter of 2024, the top basketball games on a unified platform in the Netherlands showcased varied performance metrics. Data from Sensor Tower reveals insights into the downloads, revenue, and weekly active users of these popular apps.
Basket Battle by SUPERSONIC STUDIOS LTD saw modest fluctuations in revenue, with a peak of approximately $11 in early August and late September. Downloads decreased over the quarter, starting at around 2.7K in early July and dropping to 1.9K by the end of September. Weekly active users showed a declining trend, from 32.8K in July to 29.5K by the end of September, despite a slight resurgence in the final weeks.
NBA LIVE Mobile Basketball from Electronic Arts experienced a surge in revenue mid-quarter, reaching $298 by late August. Downloads varied, peaking at 700 in late July before stabilizing around 400 by the end of September. The app maintained a steady weekly active user base, fluctuating slightly around 22K to 24K throughout the quarter.
Mini Basketball by Miniclip.com displayed consistent revenue figures, generally hovering between $80 and $149, with a notable dip to $21 in late September. Downloads showed an upward trend initially, peaking at 549 in early August before settling around 350 by the end of the quarter. Weekly active users increased from 758 in early July to a peak of 1.2K in early August, before gradually declining to 923 by the end of September.
Bounce Dunk - basketball game, developed by SayGames LTD, recorded minimal revenue, with a brief spike to $10 in early September. Downloads remained relatively stable, fluctuating between 280 and 422 throughout the quarter. Weekly active users showed a gradual increase, reaching 2.7K by the end of September.
Basketball Stars™: Multiplayer, another offering from Miniclip.com, experienced a decline in revenue from $274 in early July to around $202 by the end of September. Downloads were highest in early July at 811, but dropped to 181 by the end of the quarter. Weekly active users decreased from 2.3K in early July to 1.1K by the end of September.
For more comprehensive insights into these apps and their market performance, please visit Sensor Tower.